互动设计在体验中心的应用——以木兰体验馆为例摘要现代体验中心,采用高科技技术进行动态显示支持,无法满足体验中心的需求,观众总是处于被动状态,从本质上改变不了传统的传播方式,也不能从受众那里得到反馈。互动式设计的发展,促进体验中心展示模式有了突破性的变化,更鼓励观众DIY参与展览,观众将访问角色从被动转变为欣赏,在互动体验、探索和思考的双向沟通模式下。本文致力于体验中心展示中交互设计的理论与案例研究。以木兰体验馆为例,研究从理论经验的中心概念和交互设计,在交互显示主体与客体之间的关系分析,互动设计在当代经验比较互动设计与分类、实际案例中心陈列的重要性、必要性和具体的实践方法,论述了体验中心的研究显示,交互式显示的规律和设计方法,更多的交互系统设计理论。关键词:互动设计;体验中心;木兰体验馆IAbstractThemodernexperiencecenter,withhigh-techtechnologyfordynamicdisplaysupportcannotsatisfythedemandforexperiencecentertoshow,theaudienceisalwaysinthepassivestate,doesnotchangethetraditionalmodeoftransmissionfromtheessence,alsocannotgetfeedbackfromtheaudience.Thedesignofinteractivedevelopment,promoteexperiencecenterdisplaymodehasabreakthroughchange,moreencouragedtheaudiencetoDIYtoparticipateintheexhibition,theaudiencewillvisittherolechangefrompassivetoappreciateintheinteractiveexperience,explore,andthinkingofthetwo-waycommunicationmodeto.Thisarticleisdevotedtothetheoreticalandcasestudyofinteractivedesigninthedisplayofexperiencecenters.InthecaseofMulanmuseumexperience,begantostudyfromtheoryofexperiencecenterconceptandinteractivedesign,analysisoftherelationshipbetweensubjectandobjectininteractivedisplay,withinteractivedesigninthecontemporaryexperienceinexhibitioncentercasecomparisonandclassification,theimportanceandnecessityofinteractivedesignandpracticemethods,discussesexperiencecenterdisplay,fortheresearchoninteractivedisplayrulesandmethodsofdesign,willbemoreinteractivesystemdesigntheory.Keywords:interactivedesign;ExperienceCenter;MagnoliaexperienceMuseumII目录摘要.........................................................................................................................IAbstract...................................................................................................................II一、前言.................................................................................................................1二、互动设计的发展.............................................................................................1(一)互动设计的概念.................................................................................1(二)传统的互动手法.................................................................................21、以视觉为主体的设计方法...............................................................32、以听觉为主体的设计方法...............................................................33、以触觉为主体的设计方法...............................................................4三、互动设计在木兰体验馆的应用.....................................................................4(一)以多媒体创新为主的互动设计应用.................................................4(二)扩增现实AR互动展示应用............................................................5(三)以实践操作为主的互动设计应用.....................................................5(四)姿势互动虚拟现实VR导览应用....................................................5四、结论.............................................