基于 unity 的闯关解谜游戏设计与实现 Design and Implementation of Pass-through and Riddle-solving Game Based on Unity 内容摘要计算机技术的日益发展,游戏概念的日益丰富,现实需求的日益增加;无论是近年来网上各种冒险解谜类游戏的盛行,还是现实中的各种密室逃脱类场所的增加,都在表明 AVG 游戏的市场热度。该研究项目是以第一视角和第三视角为卖点,辅以丰富的游戏剧情的冒险解谜游戏。该制作是基于 win10 系统、unity3D 引擎和c#方面的编程语言,同时利用 Photoshop 来进行游戏 UI 设计,运用了 unity3D 的动画系统、声音系统、AI 系统、碰撞检测系统等得以呈现的。游戏关卡较多,玩家通过简单地移动控制结合各种剧情提示,来破解各个关卡,最终呈现出一个完整有趣的剧情。第一视角跟第三视角的联合运用,给人一种奇妙的感官体验,避免了游戏过程的乏味与单一性。关键词: 第一视角跟第三视角 unity3D AVG UI AI AbstractThe development of computer technology, the increasingly rich game concept, the increasing realistic demand; Whether it is the popularity of online adventure puzzle games in recent years, or the growth of real room escape sites, AVG shows the popularity of the game market.The research project is the first and third perspective, complementary with rich game plot adventure puzzles the production is based on unity3D engine win10 system and c # programming language, and use Photoshop to make the game UI design, using the unity3D animation system sound AI collision detection systems are shown more game levels, such as the player simply by moving the control combined with a variety of plot, to understand the various levels, finally presents a complete, interesting plot The combination of the first perspective and the third perspective gives people a wonderful sensory experience and avoids the tedious and single game process.key words: the first perspective and the third perspective unity3D AVG UI AI目 录1. 引言.............