下载后可任意编辑 创业计划书企 业 名称 创业者姓名 日 期 12 月 09 日通信地址 四川大学锦城学院邮政编码 电 话 传 真 电子邮件 目 录 下载后可任意编辑一、企业概况 ·······················································( 1) 二、创业计划作者的个人情况 ··································( 1) 三、市场评估 ·························································(2)四、市场营销计划 ···················································(4)五、企业组织结构 ···················································(5)六、固定资产 ·························································(7)七、流动资金( 月)下载后可任意编辑 ·················································(9)八、销售收入预测( 12个月) ·····································(10)九、销售和成本计划 ···············································(11)十、现金流量计划 ··················································(12)一、 企业概况。二次元周边散卖, 下载后可任意编辑 企业类型: 口生产制造 √零售 口批发 口服务 口农业 口新型产业 口传统产业 口其它 二、 创业计划作者的个人情况以往的相关经验( 包括时间) : 。教育背景, 所学习的相关课程( 包括时间) : 三、 市场评估目标顾客描述: 学生 , 二次元爱好者。二次元市场庞大, 在全国约有三成以上的人涉足二次元领域。 市场容量或本企业估计市场占有率: 中小学, 大学生等年轻人群体对二次元喜爱, 受众广泛, 市场容量大。学生群体消费能力强。下载后可任意编辑市场容量的变化趋势: 随着二次元影响力的不断扩大, 市场容量会不断上升, 另外电竞游戏逐步走向正轨, 也会为二次元市场提供更大的...