创业计划书企 业 名称 创业者姓名 日 期 2025 年 12 月 09 日通信地址 四川大学锦城学院邮政编码 电 话 传 真 电子邮件 目 录 一、企业概况·······················································(1)二、创业计划作者的个人情况··································(1)三、市场评估·························································(2)四、市场营销计划···················································(4)五、企业组织结构···················································(5)六、固定资产·························································(7)七、流动资金(月)·················································(9)八、销售收入预测(12 个月)·····································(10)九、销售和成本计划···············································(11)十、现金流量计划··················································(12)一、企业概况。二次元周边散卖, 企业类型:口生产制造 √零售 口批发 口服务 口农业 口新型产业 口传统产业 口其他 二、创业计划作者的个人情况以往的相关经验(包括时间): 。教育背景,所学习的相关课程(包括时间): 三、市场评估目标顾客描述: 学生 ,二次元爱好者。二次元市场庞大,在全国约有三成以上的人涉足二次元领域。 市场容量或本企业估计市场占有率:中小学,大学生等年轻人群体对二次元喜爱,受众广泛,市场容量大。学生群体消费能力强。市场容量的变化趋势:随着二次元影响力的不断扩大,市场容量会不断上升,另外电竞游戏逐步走向正轨,也会为二次元市场提供更大的市场容量。 竞争对手的主要优势:1.资金充裕2.社会知名度高3.5.竞争对手的主要劣势:1.价格高2.大多是网上交易,难以...