DONGFANGCOLLEGE,FUJIANAGRICULTUREANDFORESTRYUNIVERSITY论文题目:基于unity3d的游戏制作与展示QQ346977633系别:计算机系年级专业:0x级计算机科学与技术学号:0x50303029姓名:郑xx指导林xx职教授教师:称:2013年04月23日Gamedesignanddisplaybasedonunity3dDepartment:DepartmetnofComputerScienceMajorandGrade:ComputerScienceandTechnologyNumber:0950303029Name:ZhengziweiAdvisor:professorLinhongjiDate:May,2013福建农林大学东方学院本科毕业设计(论文)作者承诺保证书本人郑重承诺:本篇毕业设计(论文)的内容真实、可靠。如果存在弄虚作假、抄袭的情况,本人愿承担全部责任。学生签名:年月日福建农林大学东方学院本科毕业设计(论文)指导教师承诺保证书本人郑重承诺:我已按有关规定对本篇毕业设计(论文)的选题与内容进行了指导和审核,该同学的毕业设计(论文)中未发现弄虚作假的现象,本人愿承担指导教师的相关责任。指导教师签名:年月日`目录摘要.......................................................................-1-Abstract..................................................................................................................................................-2-1.1本课题的研究背景..............................................................................................................-1-1.2本课题的研究意义..............................................................................................................-2-1.3国内外研究现状..................................................................................................................-2-1.4unity3D游戏引擎平台的特点...........................................................................................-3-1.5其他游戏引擎平台..............................................................................................................-4-1.6开发工具..............................................................................................................................-5-2可行性分析要求..............................................................................................................................-5-2.1技术可行性..........................................................................................................................-6-2.2经济可行性..........................................................................................................................-6-2.3操作可行性..........................................................................................................................-6-2.4可操作的平台......................................................................................................................-7-3游戏的方案设计..............................................................................................................................-7-3.1游戏结构方案设计..............................................................................................................-7-3.2游戏体系划分结构..............................................................................................................-7-3.3游戏的各功能划分..............................................................................................................-8-3.4游戏总体预览......................................................................................................................-9-4详细设计........................................................................................................................