基于 Unity3D 的 3D 横版沙盒游戏的开发与实现Development and implementation of 3D horizontal sandbox game based on unity3d内容摘要在二十一世纪的现在,据第一个电子游戏的出现已经过了 60 年以上,在这期间随着科技的迅速发展,电子游戏的技术也得到了迅速的发展,游戏的内容和类型开始变得多样。游戏的自由度越高时游戏类型就越接近类似沙盒游戏的游戏类型。沙盒游戏能够包含格斗、射击、驾驶、养成以及冒险等多种不同的游戏要素。沙盒游戏的高自由度甚至可以创造或者毁灭整个游戏世界。目前个人认为最成功的沙盒游戏分别是 3D的《我的世界》和 2D 的《泰拉瑞亚》,二者凭借广阔的世界,丰富的游戏因素和极高的自由度吸引了大批玩家来到沙盒世界建造属于自己的世界。本论文是基于 Unity3D 探索横版的 3D 沙盒游戏的开发与实现,既实现 2.5D 的沙盒游戏。游戏的设计方向是实现一般沙盒游戏拥有的游戏元素,着重在于沙盒世界的地图的随机生成,横版下的建造模块的探索。关键词:Unity3D 沙盒游戏 2.5D 游戏 随机地图Abstract □In the 21st century, more than 60 years have passed since the first video game appeared. During this period, with the rapid development of technology, the technology of video games has also been rapidly developed, and the content and genre of the game have begun. Become diverse. The higher the degree of freedom of the game, the closer the game type is to a game type similar to a sandbox game. Sandbox games can contain many different game elements such as fighting, shooting, driving, training and adventure. The high degree of freedom of sandbox games can even create or destroy the entire game world. At present, I personally think that the most successful sandbox games are 3D "My World" and 2D "Terraria". The two have attracted a large number of players with their vast world, rich game factors and extremely high degrees of freedom. Go to the sandbox world to build your own world.This paper is based on the development and imple...