基于 Unity3D 迷宫历险游戏的设计与实现 Design and Implementation of maze adventure game based on Unity3D内容摘要随着计算机技术的发展,游戏成为了一种娱乐产品,以其精美的画面,视觉的冲击,博得大众的眼球,市场需求量非常大。因此,对游戏的开发有着很大的研究价值。使用 Unity3D 引擎制作出来的游戏能给予玩家比较真实的体验感,其界面交互效果友好。学好 Unity3D 引擎对以后的发展有着至关重要的作用。在这次课题中将使用 Unity3D 引擎制作出一款效果不错的游戏。本次课题是设计出一款迷宫历险类游戏。主角需要在一个地势复杂的迷宫里面躲避敌人,各种陷阱机关,收集完缺失的地图碎片才能找到钥匙,进而开启迷宫出口的大门。在整个游戏的设计过程中,采用了状态机,自动导航系统,剧情对话系统,背包系统,UI 交互逻辑知识,需要对 Unity3D 有一定的熟悉程度。开发出来的游戏有一定的娱乐性满足玩家的需求,也可以为后续开发迷宫游戏提供参考价值。因此,本次课题的开发不仅有一定的学习研究意义,也有一定的市场价值。关键词: 游戏设计 Unity3D 迷宫历险AbstractWith the development of computer technology, games have become an entertainment product. With its exquisite pictures and visual impact, it has won the attention of the public and the market demand is very large. Therefore, it has great research value for game development. A game created using the Unity3D engine can give players a more realistic experience, and its interface interaction is friendly. Learning the Unity3D engine is of vital importance for future development. In this project, we will use Unity3D engine to make a good game.This project is to design a maze adventure game. The protagonist needs to avoid the enemy in a complex maze, various traps, and collect the missing map fragments to find the key, and then open the door to the maze exit. In the entire game design process, a state machine, an automatic navigation system, a story dialogue system, a backpack system, and UI interaction logic kn...