外 文 翻 译Kinect for Windows–Hardware and SDK OverviewIn this chapter we will define the key notions and tips for the following topics:• Critical hardware components of the Kinect for Windows device and theirfunctionalities, properties, and limits• Software architecture defining the Kinect SDK 1
6Motion computing and Kinect
Before getting Kinect in motion, let's try to understand what motion computing(or motion control computing) is and how Kinect built its success in this area
Motion control computing is the discipline that processes, digitalizes, anddetects the position and/or velocity of people and objects in order to interact withsoftware systems
Motion control computing has been establishing itself as one of the most relevanttechniques for designing and implementing a Natural User I