//Java 编程:五子棋游戏源代码import java.awt.*;import java.awt.event.*;import java.applet.*;import javax.swing.*;import java.io.PrintStream;import javax.swing.JComponent;import javax.swing.JPanel;/**main 方法创建了 ChessFrame 类的一个实例对象(cf),*并启动屏幕显示显示该实例对象。**/public class FiveChessAppletDemo {public static void main(String args[]){ ChessFrame cf = new ChessFrame(); cf.show();}}/**类 ChessFrame 主要功能是创建五子棋游戏主窗体和菜单**/class ChessFrame extends JFrame implements ActionListener {private String[] strsize={"20x15","30x20","40x30"};private String[] strmode={"人机对弈","人人对弈"};public static boolean iscomputer=true,checkcomputer=true;private int width,height;private ChessModel cm;private MainPanel mp;//构造五子棋游戏的主窗体public ChessFrame() { this.setTitle("五子棋游戏"); cm=new ChessModel(1); mp=new MainPanel(cm); Container con=this.getContentPane(); con.add(mp,"Center"); this.setResizable(false); this.addWindowListener(new ChessWindowEvent()); MapSize(20,15); JMenuBar mbar = new JMenuBar(); this.setJMenuBar(mbar); JMenu gameMenu = new JMenu("游戏"); mbar.add(makeMenu(gameMenu, new Object[] { "开局", "棋盘","模式", null, "退出" }, this)); JMenu lookMenu =new JMenu("视图"); mbar.add(makeMenu(lookMenu,new Object[] { "Metal","Motif","Windows" },this)); JMenu helpMenu = new JMenu("帮助"); mbar.add(makeMenu(helpMenu, new Object[] { "关于" }, this));}//构造五子棋游戏的主菜单public JMenu makeMenu(Object parent, Object items[], Object target){ JMenu m = null; if(parent instanceof JMenu) m = (JMenu)parent; else if(parent instanceof String) m = new JMenu((String)parent); else return null; for(int i = 0; i < items.length; i++) if(items[i] == null) m.addSeparator(); else if(items[i] == "棋盘"){ JMenu jm = new JMenu("棋盘"); ButtonGroup group=new ButtonGroup(); JRadioButtonMenuItem rmenu...