Unity3D 调用摄像头加载到场景中代码 Posted on 2025 年 04 月 10 日 by U3d / Unity3D 脚本/插件/被围观 300 次 Unity3D 调用摄像头加载到场景中代码如下:using UnityEngine;using System
Collections;using System
IO;public class CameraController : MonoBehaviour {public string deviceName;public WebCamTexture webTex;public GameObject objCameraController;public GameObject objAvatar;public GameObject ImgAtlas;public string strTempTime="";// Use this for initializationvoid Start () {}// Update is called once per framevoid Update () {if(strTempTime
=""){// GameObject
Find("pig5")
GetComponent()
mainTexture = Resources
Load(strTempTime
ToString(), typeof(Texture)) as Texture;// print("44444:"+strTempTime);}}////// 调用摄像机//////IEnumerator CallTheCamera(){yield return Application
RequestUserAuthorization(UserAuthorization
WebCam);if(Application