WINCC 动画脚本 电机风扇旋转(几何---起始角度): #include "apdefap.h" long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { static DWORD f=20; if (GetTagBit("DI 电机运行信号")) { f= f+30; if (f==360) (f=0); } return f; } 电机风扇旋转(几何---结束角度): #include "apdefap.h" long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { static DWORD i=80; if (GetTagBit("DI 电机运行信号")) { i = i+30; if (i==360) (i=0); } return i; } **物料水平右移动(几何---位置 X)(停车后,物料回到原点)** #include "apdefap.h" long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { static int a=350; if (GetTagBit("DI 电机运行信号") && (a<=730)) { a+=20; if (a>=720) (a=350); } if (!GetTagBit("DI 电机运行信号")) (a=350); return a; } 物料水平右移动(几何---位置 X)(停车后,物料停在该点) #include "apdefap.h" long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { static int a=350; if (GetTagBit("DI 电机运行信号") && (a<=730)) { a+=20; if (a>=720) (a=350); } return a; } 物料向上移动(几何---位置 Y)(停车后,物料停在该点) #include "apdefap.h" long _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { static int b=450; if (GetTagBit("DI 电机运行信号") && (b>=290)) { b-=10; if (b<=280) (b=450); } return b; } 年月日(静态文本) #include "apdefap.h" char* _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { time_t timer ; struct tm *ptm; char *p; time(&timer); ptm =localtime(&timer); p =SysMalloc(9); sprintf(p,"%04d/%02d/%02d",ptm->tm_year-100+2000,ptm->tm_mon+1,ptm->tm_mday); return(p); } 时分秒(静态文本) #include "apdefap.h" char* _main(char* lpszPictureName, char* lpszObjectName, char* lpszPropertyName) { time_t timer ; struct tm *ptm; char *p; ...