下载后可任意编辑虚拟现实开发文档罗维030913501. 功能概述运用 vrml 语言构造了一个虚拟现实世界。运动物体包括气球,火车,汽车,交通灯等,静止物体包括山脉,树林,房屋,人物,花草,电话亭,国旗,座椅,广告牌,雨伞等,另外还包含背景和声音。2. 使用说明2.1 广告牌截图:程序:#VRML V2.0 utf8下载后可任意编辑Transform {translation 0.0 0.0 0.0 #背景颜色children [ Transform {translation0.0 0.0 0children [#创建广告牌造型Shape {appearance Appearance{material Material {diffuseColor 0.2 0.3 0.3 }}geometry Box { #广告牌size 12 6.5 0.2}}]} Transform {translation0.0 0.0 -0.02children [Shape {appearance Appearance{textureImageTexture {url"advertisement.png" }material Material {diffuseColor 0.0 0.0 0.0 }}geometry Box {size 11 5.6 0.4 #广告屏幕}}]}下载后可任意编辑]}DEF leg Transform{ #广告柱子translation 5 -4 0.1scale 0.04 0.04 0.04 children[Shape { # Shape 模型节点appearance Appearance{material Material { #空间物体造型外观diffuseColor 0.2 0.3 0.3 #一种材料的漫反射颜色 }}geometry Cylinder { #柱体节点radius 2.0 #圆柱体半径height 100.0 #圆柱体高top TRUE #圆柱体有顶#bottom TRUE #圆柱体有底bottom FALSEside TRUE #圆柱体有曲面}}]}Transform{ #椅子腿translation -10 0 0 children USE leg}2.2 热气球截图:下载后可任意编辑程序:#VRML V2.0 utf8Group {children [Background{skyColor[0.2 0.5 0.6]}#创建月球造型Transform{translation 0 0 0.0scale 1 1 1 children[ Shape { #银白颜色appearance Appearance{textureImageTexture {url"balloon.png" }material Material { #空间物体造型外观 diffuseColor 0.5 0.5 0.7 #一种材料的漫反射颜色ambientIntensity 0.4 #多少环境光被该表面反射specularColor 0.8 0.8 0.9 #物体镜面反射光线的颜色shininess 0.20 #造型外观材料的亮度 }}geometry Sphere { #球体radius 4} }]下载后可任意编辑}]}Transform{translation 0 -4 0.0scale 1 0.6 0.6 children[ Shape {appearance Appearance{textureImageTexture {url"color.png" }material Material { #空间物体造型外...