1 数字电子技术实验课程 FPGA创新实验设计报告 设计名称 打地鼠游戏机 作 者 刘婉熙 3090100789 孙雪晴 3090100499 徐子涵 3090100984 指导教师 樊伟敏 日 期 2011 年 1 月 6 日 浙江大学电工电子基础实验中心 2 目录 一、设计任务与要求·······························3 二、总体框图··································3 2.1 总体框图·······························3 2.2 设计思路及各模块功能·······················3 2.2.1 设计思路····························3 2.2.2 各模块功能···························4 三、选择器件·································5 四、模块功能实现·······························6 4.1 分频器模块······························6 4.2 译码器模块······························7 4.3 数据选择模块·····························8 4.4 倒计时模块······························10 4.5 计分模块··································13 4.6 开机画面模块·····························15 4.7 难度选择模块·····························16 4.8 地鼠模块·······························18 4.9 锤子模块·······························21 4.10 最高分保存模块···························23 4.11 结束画面模块····························24 五、总体设计电路图·····························27 六、游戏说明书·······························29 6.1 前言·································29 6.2 配置要求·········...