广东东软学院本科毕业设计(论文) 基于 Unity3d 的 动作角色扮演类 游戏 的 设计与实现 Design and Implementation of Action-Role-Playing Game Based on Unity3D广东东软学院本科毕业设计(论文)内容摘要随着中国游戏以及互联网科技的发展,游戏越来越受到人们的欢迎,不管是手机游戏,电脑游戏,还是主机游戏,都在中国市场中占有很大的份额,游戏的交互性不同,以及按玩家年龄分类,分层等特点使得它适合各种年龄层的人。在各种游戏中,角色扮演类游戏得到大多数人的青睐,在此之上衍生出的动作角色扮演类游戏由于动作元素的加入成为更多人的选择。动作角色扮演类游戏是一种融合了动作类游戏以及角色扮演类游戏的一种游戏类型,玩家可以在体验游戏剧情的同时体验到游戏丰富的动作系统。本次毕业设计制作的游戏便是一款角色扮演类游戏,但是求其风格偏向做出了调整,与以往追求爽快简单的动作角色扮演类游戏不同的是,本游戏加入了市面上一种新的“魂式”玩法,即更多的操作要求以及更难的难度,更加强调玩家的生存感,而是否能将这两者成功进行结合,产生一个新的方向,则是本论文所需要探讨解决的问题。此外,游戏将使用 Unity3D 引擎进行制作。关键词:Unity3D;3D 技术;动作角色扮演类游戏广东东软学院本科毕业设计(论文)AbstractWith the development of Chinese games and Internet technology, games are becoming more and more popular among people. Whether it is mobile games, computer games or console games, they all have their own position in the Chinese market. The game itself is also in the Chinese market. With a large share, the game's interactivity, classification, and stratification make it suitable for people of all ages. Among them, role-playing games are favored by most people in various games, and the action-playing games derived from them are the choice of more people because of the addition of action elements.Action role-playing games are a type of game combining action-type games and role-playing games. Players can experience the game's rich action system while experiencing the plot of the game. T...