GameObj 永远面对镜头效果 Posted on 2025 年 04 月 06 日 by U3d / Unity3D 脚本/插件/被围观 240 次 GameObj 永远面对镜头效果
效果图:GameObj 永远面对镜头效果绑定脚本到 cube 中
GameObj 永远面对镜头效果Unity3D 脚本如下:using UnityEngine;using System
Collections;public class CameraFacingBillboard : MonoBehaviour{public Camera cameraToLookAt;void Start(){cameraToLookAt = Camera
main;}void Update(){Vector3 v = cameraToLookAt
transform
position - transform
position;v
0f;transform
LookAt(cameraToLookAt
transform
position - v);}}