GameObj 永远面对镜头效果 Posted on 2025 年 04 月 06 日 by U3d / Unity3D 脚本/插件/被围观 240 次 GameObj 永远面对镜头效果。效果图:GameObj 永远面对镜头效果绑定脚本到 cube 中。GameObj 永远面对镜头效果Unity3D 脚本如下:using UnityEngine;using System.Collections;public class CameraFacingBillboard : MonoBehaviour{public Camera cameraToLookAt;void Start(){cameraToLookAt = Camera.main;}void Update(){Vector3 v = cameraToLookAt.transform.position - transform.position;v.x = v.z = 0.0f;transform.LookAt(cameraToLookAt.transform.position - v);}}