#include〈iostream〉#includex=4; head—〉y=2; temp1=new(Body); temp1—>x=3; temp1—>y=2; temp2=new(Body); temp2-〉x=2; temp2-〉y=2; head—>next=temp1; temp1->next=temp2; temp2-〉next=NULL; Direction=b;//方向为右 Count=a;//长为 3 Speed=c;//等级 1}void Map();//画界面函数void Paint();//画蛇身函数void Food();//生成食物int Over();//推断游戏是否结束void Gaming();//游戏进程函数void Move();//移动};void Sneak::Map()//使用{int i;for(i=1;i〈=50;i++){SetPos(i,1);cout〈〈”-";}for(i=2;i〈=25;i++){SetPos(1,i);cout〈〈"|”;SetPos(50,i);cout