更多资料请访问.(.....)更多企业学院:...../Shop/《中小企业管理全能版》183套讲座+89700份资料...../Shop/40.shtml《总经理、高层管理》49套讲座+16388份资料...../Shop/38.shtml《中层管理学院》46套讲座+6020份资料...../Shop/39.shtml《国学智慧、易经》46套讲座...../Shop/41.shtml《人力资源学院》56套讲座+27123份资料...../Shop/44.shtml《各阶段员工培训学院》77套讲座+324份资料...../Shop/49.shtml《员工管理企业学院》67套讲座+8720份资料...../Shop/42.shtml《工厂生产管理学院》52套讲座+13920份资料...../Shop/43.shtml《财务管理学院》53套讲座+17945份资料...../Shop/45.shtml《销售经理学院》56套讲座+14350份资料...../Shop/46.shtml《销售人员培训学院》72套讲座+4879份资料...../Shop/47.shtml第2页共25页编号:时间:2021年x月x日书山有路勤为径,学海无涯苦作舟页码:第2页共25页游戏业务测试管理办法(V1.0版)二○○九年一月第3页共25页第2页共25页编号:时间:2021年x月x日书山有路勤为径,学海无涯苦作舟页码:第3页共25页目录第一章概述.....................................................................................................................................3第二章单机下载类游戏测试办法.................................................................................................4第一节受理要求..............................................................................................................4一、提交资料说明..................................................................................................................4二、提交的资料按照类型存在如下区别...............................................................................4第二节测试原则..............................................................................................................6一、单机下载类游戏业务测试安排规范...............................................................................6二、业务测试及结果处理.......................................................................................................6第三章单机激活类游戏测试办法.................................................................................................8第一节受理要求..............................................................................................................8一、提交资料说明..................................................................................................................8二、客户端打包要求..............................................................................................................9第二节测试原则............................................................................................................11一、测试积分管理................................................................................................................11二、游戏测试优先级............................................................................................................12三、游戏补测/机型拓展规范...............................................................................................12第三节测试流程............................................................................................................14一、游戏业务包类游戏测试流程.........................................................................................14二、非游戏业务包类游戏测试流程.....................................................................................15第四节自测和修改..............................................