//Java 编程:五子棋游戏源代码 import java.awt.*; import java.awt.event.*; import java.applet.*; import javax.swing.*; import java.io.PrintStream; import javax.swing.JComponent; import javax.swing.JPanel; /* *main 方法创建了ChessFrame 类的一个实例对象(cf), *并启动屏幕显示显示该实例对象。 **/ public class FiveChessAppletDemo { public static void main(String args[]){ ChessFrame cf = new ChessFrame(); cf.show(); } } /* *类ChessFrame 主要功能是创建五子棋游戏主窗体和菜单 **/ class ChessFrame extends JFrame implements ActionListener { private String[] strsize={"20x15","30x20","40x30"}; private String[] strmode={"人机对弈","人人对弈"}; public static boolean iscomputer=true,checkcomputer=true; private int width,height; private ChessModel cm; private MainPanel mp; //构造五子棋游戏的主窗体 public ChessFrame() { this.setTitle("五子棋游戏"); cm=new ChessModel(1); mp=new MainPanel(cm); Container con=this.getContentPane(); con.add(mp,"Center"); this.setResizable(false); this.addWindowListener(new ChessWindowEvent()); MapSize(20,15); JMenuBar mbar = new JMenuBar(); this.setJMenuBar(mbar); JMenu gameMenu = new JMenu("游戏"); mbar.add(makeMenu(gameMenu, new Object[] { "开局", "棋盘","模式", null, "退出" }, this)); JMenu lookMenu =new JMenu("视图"); mbar.add(makeMenu(lookMenu,new Object[] { "Metal","Motif","Windows" },this)); JMenu helpMenu = new JMenu("帮助"); mbar.add(makeMenu(helpMenu, new Object[] { "关于" }, this)); } //构造五子棋游戏的主菜单 public JMenu makeMenu(Object parent, Object items[], Object target){ JMenu m = null; if(parent instanceof JMenu) m = (JMenu)parent; else if(parent instanceof String) m = new JMenu((String)parent); else return null; for(int i = 0; i < items.length; i++) if(items[i] == null) m.addSeparator(); else if(items[i] == "棋盘"){ JMenu jm = new JMenu("棋盘"); ButtonGroup...