精品文档---下载后可任意编辑Fundamentals of Human Animation(From Peter Ratner
3D Human Modeling and Animation[M]
America:Wiley,2024:243~249)If you are reading this part, then you have mostlikely finished building your human character,created textures for it, set up its skeleton, mademorph targets for facial expressions, and arrangedlights around the model
You have then arrived at perhapsthe most exciting part of 3-D design, which isanimating a character
Up to now the work has beensomewhat creative, sometimestedious, and often difficult
It is very gratifying when all your previous effortsstart to pay off as you enliven your character
When animating, there is a creative flow that increases graduallyover time
You are now at the phase where you becomeboth the actor and the director of a movie or play