p基于 Unity3D 的 FPS 游戏 Basic Unity 3D FPS game 内容摘要FPS 游戏,又称为第一人称射击游戏。相信很多用户对于这一个类型的游戏都很熟悉。这一款游戏的核心在于射击,项目将围绕这一个核心进行设计和开发游戏自身的基础设计这一模块,在音效和动画特效着重设计。在听觉和视觉这一块让玩家有更好的体验,本文主要讲述在使用 Unity3D 引擎和 C#编程语言的过程中,如何开发和设计一款受欢迎的第一人称射击游戏,第一人称视角的移动、枪支的射击原理和特效构思,背包系统和 UI 的设计,编辑敌人的 AI 寻路和攻击。□关键词: Unity3D 射线检测 C# AIAbstract FPS Games, also known as first-person shooter. I'm sure many users are familiar with this type of game. The core of this game is shooting, around this core point to design is the core of this project. The game itself is based on the design of this module, with emphasis on sound and animation effects. This article focuses on how to develop and design a popular first-person shooter in the context of using the Unity3D engine and the c # programming language, first Person Perspective Movement, gun shooting principles and special effects concepts, backpack systems and UI design, editing enemy AI pathfinding and attacks.Key words: Unity 3D Radiographic examination C# AI目 录第一章 概述................................................81.1 游戏类型.............................................81.2 游戏开发环境和运行环境...............................81.3 内容概述.............................................81.4 核心概念.............................................81.5 游戏故事.............................................81.6 游戏角色.............................................81.7 游戏世界.............................................91.8 游戏规则.............................................91.9 文档目的.............................................9第二章 游戏结构...........................................102.1 每个模...