基于 Unity3D 的进化 RPG 游戏的设计与实现 Design and implementation Of evolutionary RPG game based on Unity3D 内容摘要随着国内的计算机产业的不断发展,游戏产业也于近年来迎来繁荣,伴随着种类繁多的游戏类型的出现,角色扮演游戏( Role-playing Game)因为其本身的高自由度与相对较为特别的战斗系统与机制越来越受到更多玩家的青睐,但是国内的一些 RPG 游戏却有着操作手感欠缺与剧情主线不够丰富等各种缺点,本课题针对 RPG 游戏设计并实现了一款基于 Unity3D 的角色扮演游戏,本人的主要工作内容包含以下几个方面。 首先,针对制作的比较成功的 RPG 游戏,分析了其玩家的需求,确定了游戏的玩法与战斗的交互逻辑,通过 Unity3D 编辑并实现了游戏地图与场景的设计,针对游戏的系统形式,分为主人公移动控制、角色的攻击、血量的数值变化、与敌人的战斗等不同的模块,运用 Unity 对以上元素、游戏内的交互组件、剧情脚本等进行了分别的实现,最终完成了游戏的整体设计雏形,最后将游戏发布到本地,并验证了其可玩性与稳定性。关键词:UNITY3D 构建地图 RPG 游戏 交互处理AbstractWith the continuous development of the domestic computer industry, the game industry has also ushered in prosperity in recent years. With the emergence of a wide variety of game types, role-playing games (Role-playing Game) because of its high degree of freedom and relatively special Combat systems and mechanisms are increasingly favored by more players, but some domestic RPG games have various shortcomings such as lack of operating feel and insufficient main line of plot. This topic designs and implements a character based on Unity3D for RPG games. Playing games, my main work includes the following aspects.First of all, for the relatively successful RPG games that have been made, the needs of their players are analyzed, the interaction logic of the gameplay and battle is determined, and the game map and scene design are edited and implemented through Unity3D. According to the system form...