基于 Unity3d 引擎的 ACT 游戏设计与实现 Design and implementation of act game based on unity3d engine内容摘要从游戏诞生之始到现在,游戏市场就发生了非常大的变化,从卡带的游戏机到现在的电脑,专门的游戏主机等。在此之中,像素游戏是一个很重要的过渡期,像素图由于占空间少,颜色少,所以在最初阶段的电子计算机上时代中,就被采用来作为制作游戏的标准图片形式,因为最开始的游戏处理芯片比较低级,自然不能跟如今的 3d 游戏相比较了能运行的图片都有严格的颜色和大小的限制。而且图片几乎都是以动态的形式出现的。在如今的游戏开发中,Unity 的工具的发明,使能向往游戏开发的人入门游戏开发不再困难。在本课题中,将使用 Unity 引擎开发像素风格的 2d 横板动作游戏,其中会复刻多个经典像素游戏中的游戏技能,结合当前火热的 Unity 物理引擎,对以前的游戏以当前的技术进行重现,对以后游戏开发的思路有很大的参考价值关键词: 像素游戏 2d 横板动作游戏 Unity 物理引擎 AbstractFrom the beginning of the game to now, the game market has changed a lot, from the game machine with card to the computer and special game console. Among them, the pixel game is a very important transition period. Because the pixel image takes up less space and color, it was adopted as the standard image form for making games in the early era of electronic computer. Because the first game processing chip is relatively low-level, it can't be compared with today's 3D games, and the pictures that can run have strict appearance Color and size limits. And pictures are almost always in dynamic form. In today's game development, the invention of unity's tool makes it no longer difficult for people who can yearn for game development to start game development. In this project, we will use unity engine to develop 2D board action game with pixel style, in which we will copy the game skills of several classic pixel games, and combine the current hot unity physical en...