1 FPS 游戏教程1 Part 1: Introduction 第一部分 介绍 This tutorial will detail how to make a simple First Person Shooter (FPS)
It will introduce fundamental 3D game programming concepts and give tips on how to think like a game programmer
这个教程将详细介绍如何制作一个简单的第一人称射击(FPS)游戏,它将介绍基本的3D游戏程序概念并且给出一个游戏程序员如何进行思考的提示 Setting up the game environment 安装游戏环境 Once the assets have been imported, you’ll notice there are many folders in the Project panel
一旦资源被导入,你将注意到项目面板上有许多目录 In the Projects panel, Select the mainLevelMesh from Objects/mainLevelMesh/ mainLevelMesh
在项目面板上,从Objects/mainLevelMesh/mainLevelMesh中选择mainLevelMesh In the Inspector panel, inside of the FBXImporter options you’ll find the "Generate Colliders" option
Toggle that option on
If we don’t do this, the player will simply fall through the level (