1 FPS 游戏教程3 Part 3: Advanced FPS 第三部分 高级FPS This advancedlevel tutorial extends upon the previous FPS tutorials by introducing game elements such as waypoints, enemy AI, ragdolls and animation
这个高级教程是原先FPS教程的延伸,介绍游戏元素,例如路径点、敌人AI,布偶和动画
Prerequisites 先决条件 This tutorial assumes that you are familiar with the Unity interface and basic scripting concepts
Additionally, you should already be familiar with the concepts discussed in Part 1 and 2 of the FPS tutorial series
这个指南已经默认了你已经熟悉了Unity界面和基本的脚本概念
你已经熟悉了第一部分和第二部分的FPS概念的讨论
Setting up设置 We’re going to build upon the previous FPS tutorial, so we’ll begin by opening that: 我们将延伸我们的FPS教程,让我们开始吧: Open the previous project (FPS Tutorial 2)
打开原先的项目(FPS 教程 2) Waypoints 路径点 This section will introduce waypoints to our game, these are used to inform